
So I was continually trying not to 'fanboy out' when speaking with the various Dredd creatives, some of whose work I'd been reading for over 40 years", says Hardisty.

"I've personally been a Dredd fan for a very long time, reading my older brother's copies from Prog 1 back in 1977. But what has to be considered when trying to honour and emulate a specific source? A great deal, as it turns out, from the art to the writing and beyond.įrom the team at No Yetis Allowed, a company co-founded by industry veteran Mark Hardisty, Judge Dredd: Crime Files is a strategy RPG developed in collaboration with some of the driving forces behind the Judge Dredd comics. Now, mobile is home to countless licensed games, many of which have the exact same criticisms levelled at them.Īn attempt at some sort of authenticity is one way to go about adapting another work. They're often criticised for feeling rushed or passionless, lacking the care and respect the IP often deserves. Console players in particular will be familiar with the endless iffy adaptations of beloved franchises. Licensed games have, in the past, been given a bad rap.
